
Lost is great, the characters and the island itself are chock full of of secrets, which are being slowly revealed as the series progresses.
JJ Abrahms (the creator) is good at this, he does it with Alias, and it just keeps you NEEDING to see the next episode.
Not really worth blogging about, but it ties in with the cartoon!
Alias is great, it’s one show that weekly makes me fall out of my chair in shock.
It’s full of spies, gadgets, fights, twists, turns, story archs, jennifer garner, deception, jenifer garners costumes, intrigue…
I’ve never watched it on tv, the first series I bought on dvd because it’s “a series I’ve never seen but know it’s my type of tv”, since that, all the rest have been downloaded when they’re shown in America.
I love Alias, and lent Claire my dvd’s ... I got a text message from Claire seconds after she had watched the series one finale. I showed the text to Pixie and, as I had, he instantly guessed what Claire had just finished watching. I guess it just provokes that reaction in people.
A year later Claire had watched the year two finale and sent me the text message in the cartoon above .. almost word for word to the text from a year earlier.
(It’s just a shame her reaction to the year 3 finale is likely to be “oh”)
Anyway, as I said, Alias has spies, gadgets, fights, twists, turns, story archs, jennifer garner, deception, jenifer garners costumes, intrigue… but what makes Claire REALLY happy about the show… what had her practically hugging her self with happiness and going round in a contended happy daze for .. days ... was that Syd and vaugn kissed ..
Women are strange.

Last night was the first session of our new Thursday night d&d run by ninJAollie, and played by WrongninJA and ninJAphee.
I played Saint, the human bard, WrongninJA played Havok the dorf fighter. We’re only just starting out on our careers, running basic missions for the local badguy. Was a lot of fun

Wirral Trading Standards are organising “a weekend blitz on binge drinking”
Bar staff in the area are going to be wearing t-shirts saying “We serve drinks, not drunks”
It just got me wondering about why they needed to clarify the situation, do they get many people trying to buy drunks?

One of Socom2’s selling points is it’s realism.
The difference is really apparent when playing Star Wars: Battlefront ... it’s fun to play your part in famous Star Wars battles ... but there isn’t the same edge to it .. it’s just not as exciting.
In Socom, dying matters, so you hide around corners, scout out the area, work as a team, cover each others backs.
In Star Wars, if you die, you’re back ten seconds later, it’s sci-fi so doesn’t feel realistic, you don’t care about dying, you just rush into combat.
Also if I was to do a cartoon about the comms in Star Wars: Battlefront, it’d probably go something like this.
But that’s not what this post is about, this is about Realism in Socom (for no better reason than as an excuse to do the cartoon).
Whilst researching for Socom, the games producers interviewed Navy Seals just to make sure they got everything as authentic as possible. Even so, sometimes it takes a lot of bullets to kill a guy. The cartoon above is how I imagine the conversation went.